Graffiti Time

Graffiti Time

Graffiti Time game is back! Mr. Fat Cap is travelling universe to paint graffiti.
Sneak through the streets to make pieces and tags. Fly over the level to use double jump.

Avoid robots who are trying to catch you. Make the streets look beautiful again.
Ride the mini cruiser board and make kickflips for the extra money.




Key Features:

- Skateboarding race mode
- Challenging Extra Mini Games
- Freehand tagging mode
- Cool animations
- The creator of the game is graffiti artist in real life.
- For all the fans of getting up game about the Trane writer, but now on your mobile phone!

Tips to Master Graffiti Time

Use Arrows to Move and C to paint or enter to Tagging mode

On Mobile use on-screen buttons

Key Reasons to Play

Unique Graffiti style 2d game. Run, paint on cars, find spots for free-hand tagging.

Which keywords describe the nature of this game?

Tags summarizing the gameplay experience are drawing, platformer, skate, skateboard.

What age groups are most likely to enjoy this game?

The recommended age groups to play this game are Kids, Teens, Young Adults, Adults, Seniors.

Was any specific framework or platform used to support cross-platform compatibility for this game?

The development of this game used the Construct 3 engine/framework.

Who is the studio behind the creation of this game?

The development company responsible for this game is Miniduck.

Does the game contain violent or cruel content?

Yes, Graffiti Time has elements of abuse or mistreatment.

What type of gameplay does this game represent?

The label for this game’s genre is Adventure.

Is this game fully functional on mobile operating systems?

Yes, Graffiti Time is responsive on mobile screens.

Which gender is this game suitable for?

This game targets a specific gender group: Male & Female.

Are there any scenes in the game involving blood?

Yes, Graffiti Time involves blood-related themes or elements.

Is this game suitable for younger age groups?

No, Graffiti Time is not safe for a child to play.
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